Learn OpenGL ES

Learn how to develop mobile graphics using OpenGL ES 2

Tag: triangle strips

Android Lesson Eight: An Introduction to Index Buffer Objects (IBOs)

In our last lesson, we learned how to use vertex buffer objects on Android. We learned about the difference between client-side memory and GPU-dedicated memory, and the difference between storing texture, position and normal data in separate buffers, or altogether in one buffer. We also learned how to work around Froyo’s broken OpenGL ES 2.0 … Continue reading Android Lesson Eight: An Introduction to Index Buffer Objects (IBOs)»