Learn OpenGL ES

Learn how to develop mobile graphics using OpenGL ES 2

Tag: threading

Listening to Android Touch Events, and Acting on Them

We started listening to touch events in Android Lesson Five: An Introduction to Blending, and in that lesson, we listened to touch events and used them to change our OpenGL state. To listen to touch events, you first need to subclass GLSurfaceView and create your own custom view. In that view, you create a default … Continue reading Listening to Android Touch Events, and Acting on Them»