Learn OpenGL ES

Learn how to develop mobile graphics using OpenGL ES 2

Tag: matrices

Android Lesson One: Getting Started

This is the first tutorial on using OpenGL ES 2 on Android. In this lesson, we’re going to go over the code step-by-step, and look at how to create an OpenGL ES 2 context and draw to the screen. We’ll also take a look at what shaders are and how they work, as well as … Continue reading Android Lesson One: Getting Started»