Here are some interesting links I’ve come across recently: Cross-platform LIBGDX ROBOVM BACKEND Watch how Valve and Nvidia ported Source to Linux (and GL!) Giveaways Free Book! (Programming 3D Applications in HTML5 and WebGL) OpenGL History of the Modern GPU Series How to write portable WebGL OpenGL ES Particle System Tutorial: Part 1/3 NDK Porting … Continue reading OpenGL Roundup, June 24, 2013»
Let’s say you’ve decided to develop the next viral game for Android. You now have a choice: Do you go with a pre-packaged solution, flawed and rough around the edges though it may be, or do you decide to DIY (Do It Yourself) which has the disadvantage of reinventing the wheel and spending more time … Continue reading Open Source Cross-Platform OpenGL Frameworks for Android»
This is the first tutorial for learning OpenGL ES 2 on the web, using WebGL. In this lesson, we’ll look at how to create a basic WebGL instance and display stuff to the screen, as well as what you need in order to view WebGL in your browser. There will also be an introduction to … Continue reading WebGL Lesson One: Getting Started»