Learn OpenGL ES

Learn how to develop mobile graphics using OpenGL ES 2

Tag: gcc

A performance comparison redux: Java, C, and Renderscript on the Nexus 5

In my previous post on this topic, A performance comparison between Java and C on the Nexus 5, I compared the performance of an audio low-pass filter in Java and C. The results were clear: The C version outperformed, and by a significant amount. This result brought more attention to the post than I was expecting; some of … Continue reading A performance comparison redux: Java, C, and Renderscript on the Nexus 5»

A performance comparison between Java and C on the Nexus 5

Android phones have been growing ever more powerful with time, with the Nexus 5 sporting a quad-core 2.3 GHz Krait 400; this is a very powerful CPU for a mobile phone. With most Android apps being written in Java, does Java allow us to access all of that power? Or, put another way, is Java … Continue reading A performance comparison between Java and C on the Nexus 5»