Learn OpenGL ES

Learn how to develop mobile graphics using OpenGL ES 2

Category: Roundups

OpenGL Community Roundup, January 2013 Edition

Welcome to another community round-up! A lot of people have been busy, creating great games, tutorials, and live wallpapers. Check them out below (in alphabetical order): Advancing Usability How to use the new OpenGL features of Qt5 Ino Pizza Snake Free pleyasLab Dolphins Real 3D Gaia 3D HD Free Rene van der Lende Kube — a tutorial … Continue reading OpenGL Community Roundup, January 2013 Edition»

OpenGL Community Roundup, October Edition

It’s almost Halloween, which means it’s time to showcase another great set of apps and posts from the community. 🙂 First up, we have… Wubbly Bubble Live Wallpaper This interesting and lively live wallpaper renders a deforming 3D bubble to your home screen, with five different themes, many options for customization, and it runs on … Continue reading OpenGL Community Roundup, October Edition»

Check Out These Cool Live Wallpapers, Games, and Tutorials by Fellow Learn OpenGL ESers!

The community has been busy here at Learn OpenGL ES, as many visitors have been developing fantastic games, live wallpapers, and tutorials of their own! I’d like to highlight some of the work that I have come across in recent weeks; if you’re part of the community here and would like to be featured as … Continue reading Check Out These Cool Live Wallpapers, Games, and Tutorials by Fellow Learn OpenGL ESers!»

Check out These Cool Apps from an Early Student of Learn OpenGL ES!

An early student of Learn OpenGL ES, Miguel, has been working on some neat apps lately. Miguel was one of the first readers at Learn OpenGL ES, and we’ve exchanged at least a few emails back and forth about different topics, such as working with the camera through matrices. We were both learning a lot … Continue reading Check out These Cool Apps from an Early Student of Learn OpenGL ES!»

Android Emulator Now Supports Native OpenGL ES2.0!

For those of you who may have missed it, the Android team recently released an upgraded emulator image that has support for native OpenGL ES 2.0! That’s right; not only is it now supported, but the calls are translated to desktop OpenGL so they can be accelerated by your native graphics layer. It’s still better … Continue reading Android Emulator Now Supports Native OpenGL ES2.0!»

OpenGL ES Roundup, March 9, 2012

Thank yous and mentions A big thank you goes to the following guys who have recently kindly featured Learn OpenGL ES: The Khronos Group. The Khronos Group is a non-profit, member-funded consortium dedicated to open and royalty-free standards for graphics, parallel computing, and dynamic media. There is a lot of cool stuff going on over … Continue reading OpenGL ES Roundup, March 9, 2012»

OpenGL ES Roundup, February 12, 2012

If you haven’t checked it out yet, I recommend taking a look at the new Android Design website. There are a lot of resources and interesting information on developing attractive apps for Ice Cream Sandwich, Android’s newest platform. With Ice Cream Sandwich comes new changes, such as the deprecation of the menu bar. Roundup Rasberry … Continue reading OpenGL ES Roundup, February 12, 2012»

OpenGL ES Roundup, October 4, 2011

Diney from db-in.com has a great introduction to shaders up at his site. He annotates his post with useful diagrams and also has a clear and neat introduction to tangent space. Learning WebGL has a cool roundup of WebGL around the web. The NeHe OpenGL site is alive! They are starting to post updates on … Continue reading OpenGL ES Roundup, October 4, 2011»